New Release - Alpha v0.0.21
# New Release - Alpha v0.0.21
## Date: 2024-03-07
Hello everyone, I have uploaded a new version of Thralnor with the following adjustments.
## Gameplay Updates
**Achievements**:
- Fixed issue where achievement progress was increasing incorrectly.
**Affixes**:
- Removed the extra rarity bonuses applied to affixes.
- Fixed issue where weapon skill affixes added to the wrong weapon type.
**Character Info**:
- Increased the size of the reset attributes button and moved it to the right corner.
**Chat**:
- Added input and send button to mini chat for quicker chatting.
**Guilds**:
- Fixed issue where guild list was not showing all guilds.
**Inventory**:
- Changed sorting to sort the whole inventory instead of just the current bag.
- Made it so equipping a bag with more capacity than any currently equipped bags will swap bags.
**Metrics**:
- Added metrics to keep track of fish amount caught by type.
**Monsters**:
- Increase spawns for all Orc types.
- Decreased spawns for all Kobold types.
- Decreased spawns for Snakes.
- Adjusted monster spawning logic to add an extra monster respawn 10 seconds after a monster is defeated. Further adjustments will be made to streamline the monster spawning better.
**Notifications**:
- Reduced the fade timer on popup notifications from 10s to 5s.
**NPC Trading**:
- Improved the Sell UI to function more like the Salvaging UI.
- Added a Select/Deselect all button to the Sell UI.
**Title Screen**:
- Added a button to toggle between showing password characters and hidden characters.
**Quick Buttons**:
- Decreased the size of the quick interaction/attack buttons.
- Fixed issue where white box shown in quick interaction button in some cases.
- Fixed issue where unable to quick attack monsters while self targetted.
**Recipes**:
- Fixed issue where bow recipes were set to 100% success chance.
- Doubled required materials for bow recipes.
**Salvage**:
- Added select all option to salvage window.
- Removed confirmation from deselect all option.
**Sawing**:
- If not enough resources to saw into a product, image shows as red.
**Skill Bar**:
- Moved the lock buttons out of each individual skill slot and made the lock apply to the whole skill bar preset.
**Smelting**:
- If not enough resources to smelt into a product, image shows as red.
**Tools**:
- Fixed issue where bonus resource affix not increasing resources gathered.
- Made all tool types salvageable.
**Waypoints**:
- Added a label to the map above waypoints.
**World**:
- Made it so bonus resources are removed from the available resources on a resource when gethered.
Athacus
Files
Thralnor
A Single Player 2D Fantasy RPG
Status | In development |
Author | digipixelentertainment |
Genre | Role Playing, Adventure |
Tags | 2D, cross-platform, Fantasy, Indie, Medieval, Pixel Art |
Languages | English |
More posts
- Thralnor: A New DirectionApr 07, 2024
- New Release - Alpha v0.0.20Feb 29, 2024
- New Release - Alpha v0.0.19Feb 22, 2024
- New Release - Alpha v0.0.18Feb 19, 2024
- New Release - Alpha v0.0.17Feb 10, 2024
- New Release - Alpha v0.0.16Feb 10, 2024
- New Release - Alpha v0.0.15Feb 05, 2024
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